//go:build !windows package config import ( "os" "path/filepath" ) func openSSLLease(path string) (*os.File, error) { absolute, err := filepath.Abs(filepath.Clean(path)) if err != nil { return nil, err } root, err := os.OpenRoot(filepath.Dir(absolute)) if err != nil { return nil, err } file, err := root.OpenFile(filepath.Base(absolute), os.O_RDWR, 0600) _ = root.Close() return file, err }